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KillZone celebrates anniversary with double XP weekend

 
 
Guerrilla Games are commemorating 5th anniversary of Killzone franchise with some special online events over the course of this week. This was announced by the studio’s lead online game designer Eric Boltjes on the official PlayStation blog.
 
Most noteworthy of the bunch is the opportunity to gain some character levels by playing “…any game created in the weekend of November 27-30”. This weekend has been coined “Double XP Weekend” by Guerri [...]
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Square Enix finally get a break thanks to Deus Ex 3

 
In interview with Edge, Eidos studio manager Stephane D’Astous mentioned that pre-rendered cinematic for Deus Ex 3 will be created in Tokyo by Square Enix.
 
In the same interview, he mentioned “…people in Tokyo are just so glad to work on it; this is the first project for them that is a non-Final Fantasy title”. If this is true that means the guys working with the studio will get a break from Final Fantasy after over 20 years!—probably they would be more rel [...]
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Divinity II: Ego Draconis goes gold for North America

 
DTP Entertainment announced that Divinity II has gone gold and is ready to be shipped in North America on January 5, 2010 by cdv USA. TheEnglish version of the game was released in Europe last week and it will be released in North America on the PC (Microsoft Windows) and Xbox 360, early next year.
 
Pre-Orders of Divinty II: Ego Draconis have begun at GameStop and they are offering bonus content on pre-order of the X360 version — evidently there appears to be no such in [...]
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Nintendo DSi LL innards explored

 
The good and brave folks at Impress Watch recently tore down a DSi LL to investigate differences this console has in relation to its predecessor. As some of you may have suspected, in most ways there is very little difference and most of the changes are in place to support the console’s larger screen.
 
DSi LL or DSi XL as it is known outside of Japan has a larger motherboard and this they speculate is to accommodate the wider placement of buttons. That is the directional [...]
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